The answer first
Official sources confirm five weapon types and twelve exclusive skill trees, but the approved text sources do not establish a complete five-name list or a verified best weapon. Patch 5 fixed two-handed weapon skill and chaining problems; Patch 7 fixed dagger skills that could fail to reactivate after cooldown. Rankings, damage, speed values and complete skill-tree lists remain unverified.
Last updated: 2026-08-08 · Official Steam app data, the PlayStation developer systems article, and official Patch 5 and Patch 7 announcements. No hands-on weapon comparison is claimed.
What is confirmed about the weapon system?
The current official store description and the PlayStation developer article agree on the system-level answer: the game has five weapon types and twelve exclusive skill trees. Those sources support the size of the framework, but they do not provide the current, complete five-name list needed for a reliable database on this page.
| Question | Current answer | Verification |
|---|---|---|
| How many weapon types? | Five | Official-confirmed · RFG-WEAPON-001 |
| How many exclusive skill trees? | Twelve | Official-confirmed · RFG-WEAPON-001 |
| What are all five current names? | Not established by the approved text sources | HOLD |
| Which weapon is strongest? | No tested ranking is available | REJECT_UNTIL_EVIDENCE |
What should I check when a weapon skill fails?
- Open the game version or update screen and confirm that your installation includes the latest available patch.
- For a dagger skill that remains unavailable after cooldown, note that Patch 7 lists this issue as fixed.
- For a two-handed follow-up skill that does not trigger, note that Patch 5 lists two-handed and skill-chaining fixes.
- If the problem continues, record your platform, installed version, weapon category and exact failure before reporting it.
- Do not apply an old workaround or change your build until its version and source can be verified.
Which weapon problems were addressed after launch?
| Version | Affected system | Official status |
|---|---|---|
| Patch 5 · Aug. 5 | Two-handed weapon skills | Issues related to two-handed weapon skills were fixed. |
| Patch 5 · Aug. 5 | Two-handed skill chaining | A follow-up skill that could fail after a two-handed skill was fixed. |
| Patch 7 · Aug. 7 | Dagger skill cooldown | Dagger skills that could fail to reactivate after cooldown were fixed. |
The individual announcement bullets do not state a separate PC or PS5 scope. This page therefore reports the dated official change without claiming identical behavior on every platform or save.
What should I do next?
Dagger skill stays unavailable
Best for: Confirm the installed version includes Patch 7, then record the platform and failure state if it persists.
Evidence: RFG-WEAPON-002 · official Patch 7 status
Two-handed follow-up fails
Best for: Confirm the installed version includes Patch 5 or later before treating it as an unfixed issue.
Evidence: RFG-WEAPON-003 · official Patch 5 status
Choosing among weapons
Best for: Use the in-game weapon descriptions and your own testing; this page does not have verified comparative values.
Evidence: RFG-WEAPON-001 · five-type framework only
What is verified
- The current official system description confirms five weapon types (RFG-WEAPON-001).
- The same source set confirms twelve exclusive skill trees (RFG-WEAPON-001).
- Patch 5 records two-handed weapon skill and skill-chaining fixes (RFG-WEAPON-003).
- Patch 7 records a fix for dagger skills failing to reactivate after cooldown (RFG-WEAPON-002).
What needs more evidence
- A complete, current five-weapon name list is not established by the approved text sources.
- Exact per-weapon damage, attack speed, timing and range values are not verified.
- No tier list has been verified, and no strongest weapon or best boss matchup is published here.
- Individual Patch 5 and Patch 7 bullets do not confirm separate behavior for every platform.
Which weapon should I choose first?
There is no verified ranking in the approved evidence pack. Start with the weapon whose in-game actions you can read and repeat consistently, then test another type before spending heavily on a long skill path. That is a decision method, not a claim that one weapon is stronger.
Why does this guide not list all five weapon names?
The registered official text confirms the count but does not provide a complete current list of names. Search snippets, competitor tables and unverified videos are not enough to publish a database. The list remains on HOLD until an official current source or a versioned hands-on record is registered.
What should I record if a fixed issue still happens?
Record the platform, installed patch, weapon category, skill used immediately before the failure, whether the cooldown completed, and whether reloading changes the result. This gives a reproducible report without inventing a universal workaround.
Related Guides
Understand how attacks, stamina and defense work in The Relic: First Guardian.Relics and Progression
Understand how character progression works without traditional levels.Crafting and Equipment
Learn what crafting does and how unique equipment works.Brutals and Boss Preparation
Check the current boss count claim and verified Patch 8 encounter fixes.
Frequently Asked Questions
How many weapon types are in The Relic: First Guardian?
The current official description confirms five weapon types.
How many exclusive skill trees are confirmed?
The registered official source set describes twelve exclusive skill trees. It does not provide a verified complete tree database for this page.
Was the dagger cooldown bug fixed?
Patch 7 lists a fix for dagger skills that could fail to reactivate after their cooldown expired. If it still happens, record the platform and installed patch.
Were two-handed weapon skills fixed?
Patch 5 lists fixes for two-handed weapon skills and for a follow-up skill that could fail after a two-handed skill.
What is the best weapon?
No verified best weapon or tested ranking is available in the approved evidence pack.
Does this page include weapon damage values?
No. Exact damage, speed, timing and range values remain unverified and are not published.
Source scope and verification
Official Steam app data, the PlayStation developer systems article, and official Patch 5 and Patch 7 announcements. No hands-on weapon comparison is claimed.
Source IDs: RFG-S01, RFG-S02, RFG-S05, RFG-S08
Author: independent site editor · Reviewer: Codex evidence review · Corrections require the page URL, platform, installed version, and a current official or reproducible source. No external game image is used on this page.
What changed on August 8, 2026?
Removed the outdated launch framing, added official Patch 5 and Patch 7 weapon-skill status, replaced speculative comparisons with evidence boundaries, and retained the same canonical URL.